As you may be aware, I am a keen enthusiast when it comes to adventure games, in particular point and click, I grew up on games such as LucasArts Monkey Island, Sierra’s Police Quest and Revolution’s Broken Sword.
When I first found out about an additional Broken Sword being in the works via a Kickstarter program, I was ecstatic. Revolution formally announced Broken Sword, The Serpents Curse on 23 August 2012, starting the Kickstarter with a goal of $400,000. It was obviously successfully funded on 22nd of September 2012 with an astounding $823,232 being raised. More importantly, Revolution in their infinite wisdom turned back the clock and went back to their roots with a 2D, point and click adventure. Releasing the game in two separate episodes, episode 1 was released in December 2013 and the second recently released in April 2014.
The rationale behind this part one and two approach to the game is so that the gamer can remain fresh whilst playing hours upon hours of what essentially is very long game. After playing through Episode 1, I wanted more and that was the intention of Revolution’s marketing ploy.
Both episodes have been released on multiple platforms, Windows, MAC OSX, Linux, IOS, Android and the Playstation VITA.
The famous protagonist’s George Stobbart & Nico Collard are back in another chilling tale of mystery and fable. Very much like the very first title, Shadow of the Templars, both our heroes (in Paris naturally) are plunged straight into the action where they witness a man disguised as a Pizza delivery courier, killing another man and stealing a seemingly worthless painting. This sets the story for another international adventure, which see’s you travelling to the UK, Spain and the Middle East.
The games storyline is based on the Gnostic Gospels depiction of the serpent as Lucifer, “the bringer of light”. Like with the Templars, these were real beliefs and taking a page out of a Dan Brown book, you are literally thrown into the conspiracy of yet another religious fable.
What is interesting about the storyline , is the real history behind the Gnostics, many considered the belief to be anti-religious in many ways, in the game you actually begin to learn the origins of the Gnostic belief and why the catholic church felt threatened by them resonating the story to the present day.
Rolf Saxon returns as the voice of George with Emma Tate voicing Nico, other voice actors from earlier instalments of the series have also returned. You will definitely recognize characters from the first and second installments, which will send you back into a nostalgic haze of joy. However this may have a negative effect on gamers that are newcomers to the franchise.
The mechanics have changed slightly, I played both episodes on the PS Vita, the use of the touch screen and player controls are perfect for the modern day tablet or mobile device. It can sometimes be frustrating when going into George or Nico’s inventory, using your fingers to combine or use items only for it to fail because of fat fingers and a small screen.
The puzzles within the game are fresh and quite difficult at times, there were many an occasion where I would select that question mark on the top right side of the screen to receive a hint about what to do next and how to solve a particular puzzle, whilst many got through Shadow of the Templars and The Smoking Mirror, you will find that you may need help from the games inbuilt hint system.
Overall Broken Sword 5 is not without its problems, this is a game made for the point and click enthusiast, a game made for Broken Sword fans, if you are neither I wouldn’t recommend it to you. However if you want to be immersed into deeply filled plot, brilliant voice acting and beautifully illustrated characters and scenes, then this is a game for you.
A solid 8 out of 10.